Xperia Z/Tablet Z: Cyanogenmod 11.0 – Fidelity Edition build 20140207

Cheers to the first KitKat ROM I officially released. It took me 3 months for stable transition from CM10.2 having the following updates below.

-Most Linaro strict aliasing fixes are actual fixes not spamming fno-strict-aliasing
-Added bionic/framework optimizations from Slimsaber’s Linaro commits
-Updated compiler flag optimizations from SaberMod tweaks
-Updated MEOW-Kernel from latest commit
-Updated Linaro toolchain to version 2014.01
-Changed toolchain version back to 4.7 since 4.8 is yet to be stable
-Removed kernel’s strict-aliasing optimizations to fix unstable cellular network
-Fidelity optimizations re-configured for CM11 compatibilities with changes below
|-Increased default buffer size to 4096 to fix stuttering problem
|-Removed start threshold in HAL layer
|-Default sampling rate is set to 44100Hz
|-Reduce number of periods in kernel configuration

Truth be told, I think CM10.2 is more stable than this but right now CM11 is stable enough to use as daily driver with some fixes. I’ll update Fidelity patch sometimes later with ART support and fix some bugs.

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LiveTuner 1.0 – Finally a stable build with finished implementations

LiveTuner 1.0

It took sometimes because I caught a cold from my mom just before going back to Bangkok. I made some refinements since beta 4 to make it optimal for real world workstation usage.Steam gaming works great now and some processes don’t get stalled making over all performance breezing smoothly. I also revised additional optimizations to perform as startup optimizations making it more convenient to use.

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LiveTuner beta 4 – Testing before making stable build branch

LiveTuner beta 4

As some people reported in beta 3 about Steam games problems, I decided to release another beta build to see if this will solve reported problem. Skrell, please let me know if Steam games work fine after applying LiveTuner beta 4 optimizations. I also made some other changes in this beta as I intended to publish stable ones below.

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LiveTuner beta 3 – One last push before stable release

I’m packing for a trip with my dad this afternoon so this is probably the last beta build. I should be able to finish proper release by the time I get back home again next week. During beta 2 build, I also made some tests in certain popular forum since they are requesting for benchmark.

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LiveTuner beta 2 – some refinements with main features completed

livetuner

After test beta 1 for a while, I noticed great performance boost as if my laptop gets doped after testing it myself. However, it also broke some apps and compiling Android ROM is little intensive to system so I made some changes to improve system optimizations below:

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